He's onto this entire thing, and while his presence here is probably a huge boon to the overall mission, he also brings with him an extremely chaotic element. Perhaps it's best to keep him occupied.
○ Gromph is most easily swayed by passionate talks and responds to the urgency of the situation based on instinct.
○ As a Drow himself, he's weakened by being placed in sunlight, and has a natural affinity to spiders. His innate casting allows him to shroud himself in magical darkness at will.
PREVENT GROMPH FROM INTERFERING (CHARISMATIC - MAX OF 2)